Since the inception of Age of Chains in November 2016, our vision to create an intergalactic video game with blockchain trading cards, designed to bring peace and harmony to our world, has been guiding us through the unknown terrain that we entered. At that time, blockchain wasn’t a mainstream topic yet and we intuitively worked our way towards realizing our vision.
During 2017, mainstream attention for the crypto space began to rise and as predicted, more and more people began to understand the sheer possibilities of this revolutionary technology for our society & planet as a whole.
However, at that time, a lot of malicious actors began to jump on the hype tain, only to see an opportunity to become rich fast. Plenty of ICO projects popped up from the ether and while a selected few had their eligibility, the only intention of the majority of the projects was to profit from the losses of others. The peak and turning point of this ICO wave came with the boom and bust of pyramid-schemes like BitConnect in January 2018.
At that time I was presenting Age of Chains as a speaker at the Rare Digital Art Festival in NYC. Being the first time for me to visit this incredible city, it has been an extreme honor to be presenting our project here, in front of such an amazing crowd.
A day after the conference though, I already was taking the flight to San Francisco to be with my father who peacefully transitioned to the upper world soon after. The time around this event was not spent on thinking about blockchain or cryptocurrencies. My only goal had been to travel into nature and connect with the grand spirit of our universe to ask for peace and energy for my father.
After this phase, the aftermath of the preceding ICO wave had become more apparent. The vastness of ICO scams in the industry caused a lot of unpredictability about how strong regulators around the globe are going to oppose the blockchain space. This uncertainty had been quite disencouraging. Therefore, prior to creating further card sales, we first concentrated on getting the accounting side of the project on solid feet.
Simultaenously, we presented our project at various blockchain conferences across the world. First and foremost at the Crypto Games Conference in Minsk, where we connected with a great variety of likeminded people and secured the Conference Choice Award.
Now, in 2020, adoption of blockchain technology has been further accelerating and luckily, the legal institutions of our world mostly have taken a thoughtful approach towards the legality of blockchain based tokens.
More motivated than ever before, we now are back to delivering you the epic blockchain trading card game that Age of Chains thought to be. While our vision remains the same, the past showed us that way more resources in time and funds are needed in order to make it happen. As Age of Chains is a project that by heart, we do not mind how steep or long the way is. What counts are the steps that we undertake in order to achieve our vision.
While Age of Chains as a video game remains our end-vision, we have decided to expand our work upon a physical Age of Chains game as this will enable us a much faster completion while still being able to follow our quality standards.
As a first step, we are creating more wax sealed paper wallets to enable physical production of high quality Age of Chains blockchain trading cards and booster packs. We are looking to use the sale of digital and physical Age of Chains trading cards and collectibles to gather the needed resources to bring the project’s vision to full fruition.
Multiple big industry players now begin to understand the relevance of blockchain trading cards, such as Panini, FC Barcelona, Juventus Turin, AS Roma and the UFC. They all announced to enter the sought after blockchain trading card market.
Since 2016, Age of Chains has positioned itself in this space and we have a great future ahead. Follow us along on our mission to keep the galaxy decentralized!
Cosmic Hugs,
Kilian Kunst
CEO & Founder